What is kicker in magic




















The original version had you pay when Verdeloth came into play. During some development meeting, someone said, "Hey, isn't this just kicker? This card caused a bunch of problems because it did something really weird. You see, Skizzik is the only kicker card where paying the kicker loses you something.

We tried wordings were the card gained something that kept it alive. My favorite was the idea of having it deal damage to itself instead of causing a sacrifice and then making the kicker grant protection from red. In the end, we went with the wording that's on the card because it seemed to be the simplest and most understandable way to say it. Emblazoned Golem.

It's interesting how many mechanics come about because we do something quirky on a single card and later we realize we can build an entire mechanic around it. Why do I mention this? Because Emblazoned Golem was the precursor to the sunburst mechanic from Fifth Dawn. During Planeshift design, both Mike Elliott and I went down the path of making creatures that had two kicker costs, one for each allied color. Mike's cards each had a comes-into-play effect if you paid the kicker.

The idea was that if you spent all the mana you could create a monstrosity. Mike and I both liked our cycles, and there was a huge debate over which one should go into Planshift. The other would be retrofitted to enemy colors and saved for Apocalypse. Which one should stay and which one should go? In the end, the Battlemages won out because they had more synergy with the gating mechanic creatures that when they came into play required you to return a creature that shared a color to your hand in the set.

Kavu Titan. This story isn't really about design but it's become such a classic story and it involves kicker that I felt obliged to tell it once again. During Invasion development I played frequently in the FFL the Future Future League, where we play many months ahead to try and figure out what the future environment will be like. Because I wasn't the best of deck builders at least a Spike deck builder; I could hold my own in a Johnny world , I usually got decks from other developers.

Randy Buehler was running the FFL at the time, and he gave me a red-green deck to play. In it were four Grizzly Bears. I didn't think anything of it at the time. I then went on to go that week. I was the only person with an undefeated record. During my last match, Randy watched. At some point late in one of the games, I played my Grizzly Bears.

They were proxies for Kavu Titan. Armed with this information, the next week I went When I was aggressive with Kavu Titan , my deck performed much better. Week 3, I went again. Finally, as promised, it's time for me to talk about the thing I don't like about the kicker mechanic as a designer. It's too big of a mechanic. It covers too much space. It does too much. In short, it's too all-encompassing. What started as a "pay more, get more" mechanic has turned into a "pay extra mana to do anything and everything" mechanic.

Almost any mechanic that requires paying extra mana or extra anything can get shoehorned into the kicker box. Why is this a problem? Because Magic is all about exploring new space. If you have the extra mana, you can up the effectiveness of these cards.

What, exactly, is a kicker spell? Kicker spells start off like any other. They are spells you can pay a basic cost to cast. What makes them different is that they have an additional cost you can pay for an extra effect. Many cards have abilities you can pay for after costing them, such as artifacts with activated abilities. The kicker cost can only be paid at the time of casting the spell, unlike activated abilities that can be used after casting.

Rite of Replication is part of an infamous combo we included in our list of the best MTG Commander combos. Take a look at the card text, and you can see how it could be used to easily break another card. With Rite of replication, you can copy another creature on the battlefield. If you pay its kicker cost, you get to copy that creature five times.

There are numerous creatures you could copy that would totally change the balance of the game. One fun example is Gray Merchant of Asphodel. This card drains life from your opponents and lets you gain life equal the amount that was drained. Creating five of them could easily finish the game. Learn More on Amazon Verdeloth the Ancient can help you with that.

Its kicker cost has X in it, which means you can pay as much as you want to. We recommend putting as much mana as possible into this kicker cost, because it will produce a number of saproling tokens equal to the amount of mana you pour into that X value. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. Those targets can include players and planeswalkers.

When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. Untap target creature. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.

Kicker—Sacrifice an artifact or Goblin. You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell. Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker. Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. Target player discards a card. Illuminate deals X damage to target creature. If this spell was kicked with its kicker, it deals X damage to that creature's controller.

If this spell was kicked with its kicker, you draw X cards. When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.

Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature. When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. Convoke Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.

When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. If this spell was kicked, it has split second. As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities. When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.

Kicker is a keyword ability that allows the player to pay an optional cost when casting a spell to achieve an additional effect. Most early tournament-legal cards with kicker were printed during Invasion block. In this block the five-colored Coalition Symbol, or at least part of it, is buried in the art of most cards with the kicker ability. Multikicker , introduced in Worldwake , is a variant on Kicker. Multikicker functions exactly the same as Kicker, except that the Multikicker cost can be paid multiple times and the effect generated from it is duplicated for each time the cost is paid.

Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. MTG Wiki Explore. Main Page All Pages.



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